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Raw data: Total factor productivity sucked in 2022

Total factor productivity is, roughly, productivity gains due to technological advances. We didn't get much of it in 2022:

The entertainment industry apparently adopted new technology with tremendous enthusiasm. The mining industry didn't.

5 thoughts on “Raw data: Total factor productivity sucked in 2022

  1. jeffreycmcmahon

    The entertainment industry's great new technology was probably "working from home" as smaller companies could save money on renting office space.

  2. golack

    Be careful--the pandemic still affecting results, and the strikes will affect 2023.
    I did like this paragraph in the linked report:
    "Productivity growth is often viewed as a long run measure, especially when
    an economic shock like the COVID-19 pandemic happens. While TFP growth and
    contributions of capital and labor have been volatile over the last 3 years,
    the current business cycle of 2019-22 shows similar contributions to the
    previous 2007-19 business cycle."
    We did in 3 years what it took to get done in 12???

  3. Goosedat

    Much of the new technology is bloated integrated accounting software which requires many redundant and repetitive approvals before any transactions can be completed. Technology has made the business cycle a very complicated protocol to navigate, limiting productivity gains.

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